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Dec 2025
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Home/Insights/Retailers/gamebillet.com
TRANSACTION INTELLIGENCE - DEC 2025 GLOBALLY

Favicon for gamebillet.comgamebillet.com

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823.5K
Revenue
Dec 25
354.1K
Sessions
Dec 25
3.0-3.5%
Conv. rate
Dec 25
$50-75
AOV
Dec 25
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Gamebillet.com is an online platform that sells PC games, offering a wide range of titles from popular game developers and publishers. They focus on providing a platform where gamers can browse, purchase, and download digital copies of video games directly, conveniently, and securely.

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gamebillet.com Annual Revenue and Growth

gamebillet.com's annual sales on its online store amounted to $9.4M in 2024, down 20-50% from the previous year. For 2025, revenue is expected to decline by 5-10%. The trend is expected to moderate.

Annual Revenue (GMV)2024
$9.4M
Annual growth forecast2024/2025
<0%
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eCommerce Revenue
gamebillet.com revenue by year

gamebillet.com's monthly revenueOVER TIME
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Over the past three months, gamebillet.com revenue has experienced growth of 17%, compared to the preceding three months.

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gamebillet.com revenue growth for last six months
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OVERVIEW
In December 2025, gamebillet.com generated $823,496 in online sales, significantly surpassing the industry median of $144,307, although still trailing behind the largest competitor, nintendo.com, with $284,802,824. The site's conversion rate ranged between 3.00-3.50%, below the high of 3.96% in the industry but above the low of 0.84%. With an average order value (AOV) of $50-75, it remained below the high AOV of $455, while the sessions totaled 354,138, greatly exceeding the median of 51,536, yet far from nintendo.com's impressive 78,208,767 sessions.
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gamebillet.com competitors

In December 2025, gamebillet.com generated $823,496 in revenue from 11,721 transactions and 354,138 sessions, with an average order value (AOV) of $50-75 and a conversion rate of 3.00-3.50%. In comparison, greenmangaming.com outperformed gamebillet.com with $8,362,432 in revenue from 100,704 transactions and 2,589,917 sessions. greenmangaming.com also had a higher AOV of $75-100 and a slightly higher conversion rate of 3.50-4.00%. While gamebillet.com shows steady performance, greenmangaming.com has a significantly higher revenue, number of transactions, and sessions, indicating a larger customer base and potentially more effective marketing strategies. Despite these differences, both platforms maintain competitive conversion rates within a similar range.

greenmangaming.com screenshot
#1 greenmangaming.com
8.4M
Revenue
2.6M
Sessions
3.5-4.0%
Conv. rate
$75-100
AOV
CLOSEST COMPETITORSby revenue
TOP MARKET PERFORMERSby revenue
gamebillet.com vs top market performers
gamebillet.com
top retailers
conversion rate vs average order value for gamebillet.com and its competitors
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Revenue share by device at gamebillet.com

In December large majority of sales on gamebillet.com, 62% was finalized on desktop devices, with 38% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).

In December large majority of sales on gamebillet.com, 62% was finalized on desktop devices, with 38% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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gamebillet.com channels

Identify top traffic channels that drive growth for gamebillet.comand discover how performance of traffic channels has changed over time.

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gamebillet.com Google Ads spend

Evaluate gamebillet.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.

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gamebillet.com devices

Review gamebillet.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.

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gamebillet.com top markets

Explore gamebillet.com's key markets, identifying countries that contribute the highest revenue, transactions, and sessions, along with those with the highest Google search ad spend.

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gamebillet.com country & global rank

Assess the ranking of gamebillet.com among other retailers within its primary country and worldwide.

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