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Mar 2026
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Home/Insights/Retailers/gamebillet.com
TRANSACTION INTELLIGENCE - MAR 2026 GLOBALLY

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655.6K
Revenue
Mar 26
281.9K
Sessions
Mar 26
3.0-3.5%
Conv. rate
Mar 26
$50-75
AOV
Mar 26
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Gamebillet.com is an online platform that sells PC games, offering a wide range of titles from popular game developers and publishers. They focus on providing a platform where gamers can browse, purchase, and download digital copies of video games directly, conveniently, and securely.

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gamebillet.com Annual Revenue and Growth

gamebillet.com's annual sales on its online store amounted to $8.8M in 2025, down 5-10% from the previous year. For 2026, revenue is expected to decline by 0-5%. The trend is expected to moderate.

Annual Revenue (GMV)2025
$8.8M
Annual growth forecast2025/2026
<0%
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eCommerce Revenue
gamebillet.com revenue by year

gamebillet.com's monthly revenueOVER TIME
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Over the past three months, gamebillet.com revenue has experienced decline of 22%, compared to the preceding three months.

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gamebillet.com revenue decline for last six months
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OVERVIEW
In March 2026, gamebillet.com generated $655,572 in revenue from online sales, significantly exceeding the industry median of $99,292, with a conversion rate between 3.00-3.50%, slightly below the high benchmark of 3.87%. Its average order value (AOV) ranged from $50-75, notably lower than the industry's high of $461, while it recorded 281,893 sessions, well above the median of 44,602 but far below the leading site, nintendo.com, with 66,930,877 sessions, showcasing gamebillet's solid performance in a competitive market.
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gamebillet.com competitors

In March 2026, gamebillet.com reported a revenue of $655,572 with 9,458 transactions and 281,893 sessions. The average order value (AOV) for gamebillet.com falls between $50-75 with a conversion rate of 3.00-3.50%. Comparing these metrics to its competitor greenmangaming.com, we see that greenmangaming.com generated significantly higher revenue of $9,041,471 with 83,432 transactions and 2,851,519 sessions. The AOV for greenmangaming.com is higher as well, ranging from $100-125, but the conversion rate is slightly lower at 2.50-3.00%. Overall, gamebillet.com may have a lower revenue and fewer transactions compared to greenmangaming.com, but it boasts a higher conversion rate and competitive AOV in the online gaming marketplace.

greenmangaming.com screenshot
#1 greenmangaming.com
9M
Revenue
2.9M
Sessions
2.5-3.0%
Conv. rate
$100-125
AOV
CLOSEST COMPETITORSby revenue
TOP MARKET PERFORMERSby revenue
gamebillet.com vs top market performers
gamebillet.com
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conversion rate vs average order value for gamebillet.com and its competitors
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Revenue share by device at gamebillet.com

In March large majority of sales on gamebillet.com, 62% was finalized on desktop devices, with 38% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).

In March large majority of sales on gamebillet.com, 62% was finalized on desktop devices, with 38% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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gamebillet.com channels

Identify top traffic channels that drive growth for gamebillet.comand discover how performance of traffic channels has changed over time.

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gamebillet.com Google Ads spend

Evaluate gamebillet.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.

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gamebillet.com devices

Review gamebillet.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.

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gamebillet.com top markets

Explore gamebillet.com's key markets, identifying countries that contribute the highest revenue, transactions, and sessions, along with those with the highest Google search ad spend.

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gamebillet.com country & global rank

Assess the ranking of gamebillet.com among other retailers within its primary country and worldwide.

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