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Aug 2026
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Home/Insights/Retailers/gamebillet.com
TRANSACTION INTELLIGENCE - AUG 2026 GLOBALLY

Favicon for gamebillet.comgamebillet.com

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678.6K
Revenue
Aug 26
296.8K
Sessions
Aug 26
3.0-3.5%
Conv. rate
Aug 26
$50-75
AOV
Aug 26
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Gamebillet.com is an online platform that sells PC games, offering a wide range of titles from popular game developers and publishers. They focus on providing a platform where gamers can browse, purchase, and download digital copies of video games directly, conveniently, and securely.

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gamebillet.com Annual Revenue and Growth

gamebillet.com's annual sales on its online store amounted to $8.8M in 2025, down 5-10% from the previous year. For 2026, revenue is expected to decline by 5-10%. The trend is expected to continue at a similar pace.

Annual Revenue (GMV)2025
$8.8M
Annual growth forecast2025/2026
<0%
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eCommerce Revenue
gamebillet.com revenue by year

gamebillet.com's monthly revenueOVER TIME
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Over the past three months, gamebillet.com revenue has experienced growth of 19%, compared to the preceding three months.

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gamebillet.com revenue growth for last six months
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OVERVIEW
In August 2026, gamebillet.com generated $679,000 in revenue from online sales, significantly exceeding the $105,000 of an average video games consoles and accessories store. With a conversion rate of 3.00-3.50%, it falls within the category's typical range of 0.53% to 3.7%. The average order value (AOV) of $50-75 is below the typical range of $61 to $534. Additionally, gamebillet.com recorded 297,000 sessions, far surpassing the 46,200 sessions seen by an average video games consoles and accessories store.
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gamebillet.com competitors

In August 2026, gamebillet.com trails significantly behind its competitor greenmangaming.com in all key metrics. While gamebillet.com generates revenue of $679,000 through 9,471 transactions and 297,000 sessions, greenmangaming.com excels with $15 million in revenue, 121,000 transactions, and 2.3 million sessions. The average order value (AOV) for gamebillet.com ranges between $50-75, which is notably lower than the $100-125 AOV of greenmangaming.com. Additionally, gamebillet.com has a conversion rate of 3.00-3.50%, which falls short of the 5.00-5.50% conversion rate achieved by its competitor. Overall, gamebillet.com’s performance lags behind greenmangaming.com across all metrics, indicating a substantial competitive gap in the online gaming market.

greenmangaming.com screenshot
#1 greenmangaming.com
15M
Revenue
2.3M
Sessions
5.0-5.5%
Conv. rate
$100-125
AOV
CLOSEST COMPETITORSby revenue
TOP MARKET PERFORMERSby revenue
gamebillet.com vs top market performers
gamebillet.com
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conversion rate vs average order value for gamebillet.com and its competitors
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Revenue share by device at gamebillet.com

In August large majority of sales on gamebillet.com, 62% was finalized on desktop devices, with 38% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).

In August large majority of sales on gamebillet.com, 62% was finalized on desktop devices, with 38% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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gamebillet.com channels

Identify top traffic channels that drive growth for gamebillet.comand discover how performance of traffic channels has changed over time.

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gamebillet.com Google Ads spend

Evaluate gamebillet.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.

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gamebillet.com devices

Review gamebillet.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.

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gamebillet.com top markets

Explore gamebillet.com's key markets, identifying countries that contribute the highest revenue, transactions, and sessions, along with those with the highest Google search ad spend.

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gamebillet.com country & global rank

Assess the ranking of gamebillet.com among other retailers within its primary country and worldwide.

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