gamebillet.com
Gamebillet.com is an online platform that sells PC games, offering a wide range of titles from popular game developers and publishers. They focus on providing a platform where gamers can browse, purchase, and download digital copies of video games directly, conveniently, and securely.
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gamebillet.com Annual Revenue and Growth
gamebillet.com's annual sales on its online store amounted to $9.4M in 2024, down 20-50% from the previous year. For 2025, revenue is expected to decline by 10-20%. The trend is expected to moderate.
gamebillet.com's monthly revenueOVER TIME
Over the past three months, gamebillet.com revenue has experienced decline of 12%, compared to the preceding three months.
gamebillet.com competitors
In October 2025, gamebillet.com had a revenue of $763,963 with 10,692 transactions and 320,062 sessions, boasting an average order value (AOV) of $50-75 and a conversion rate of 3.00-3.50%. In comparison, greenmangaming.com outperformed gamebillet.com significantly with a revenue of $16,250,114, 124,491 transactions, and 2,257,426 sessions. greenmangaming.com also had a higher AOV of $125-150 and a higher conversion rate of 5.50-6.00%. This indicates that greenmangaming.com has a larger customer base, higher sales volume, and a more effective marketing strategy compared to gamebillet.com.
Revenue share by device at gamebillet.com
In October large majority of sales on gamebillet.com, 62% was finalized on desktop devices, with 38% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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gamebillet.com channels
Identify top traffic channels that drive growth for gamebillet.comand discover how performance of traffic channels has changed over time.
gamebillet.com Google Ads spend
Evaluate gamebillet.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.
gamebillet.com devices
Review gamebillet.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.
