gamebillet.com
Gamebillet.com is an online platform that sells PC games, offering a wide range of titles from popular game developers and publishers. They focus on providing a platform where gamers can browse, purchase, and download digital copies of video games directly, conveniently, and securely.
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gamebillet.com's revenueOVER TIME
Over the past three months, gamebillet.com revenue has experienced growth of 18%, compared to the preceding three months.
gamebillet.com competitors
In July 2025, gamebillet.com lags behind its competitor greenmangaming.com in terms of revenue, with gamebillet.com bringing in $784,365 compared to greenmangaming.com's $14,522,552. Similarly, gamebillet.com falls short in transactions, with 9,576 transactions as opposed to greenmangaming.com's 112,468 transactions. The number of sessions on gamebillet.com is also lower at 282,084, while greenmangaming.com boasts 2,028,379 sessions. In terms of Average Order Value (AOV), gamebillet.com's AOV ranges between $75-$100, whereas greenmangaming.com's AOV is higher at $125-$150. Additionally, greenmangaming.com has a higher conversion rate of 5.50-6.00% compared to gamebillet.com's 3.00-3.50%. Overall, gamebillet.com has room for improvement in increasing revenue, transactions, sessions, AOV, and conversion rate to better compete with greenmangaming.com.
Revenue share by device at gamebillet.com
In July large majority of sales on gamebillet.com, 66% was finalized on desktop devices, with 34% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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gamebillet.com channels
Identify top traffic channels that drive growth for gamebillet.comand discover how performance of traffic channels has changed over time.
gamebillet.com Google Ads spend
Evaluate gamebillet.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.
gamebillet.com devices
Review gamebillet.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.
