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tabletopgameandhobby.com Annual Revenue and Growth
tabletopgameandhobby.com's annual sales on its online store amounted to $297.6K in 2025, up 5-10% from the previous year. For 2026, revenue is expected to decline by 20-50%. This would mark a reversal from last year's growth.
tabletopgameandhobby.com's monthly revenueOVER TIME
Over the past three months, tabletopgameandhobby.com revenue has experienced growth of 6%, compared to the preceding three months.
tabletopgameandhobby.com competitors
In January 2026, tabletopgameandhobby.com generated a revenue of $18,408 with 183 transactions and 6,227 sessions, boasting an average order value (AOV) of $100-125 and a conversion rate of 2.50-3.00%. Comparatively, thecompetitor.com had a revenue of $70,122 with 549 transactions and 12,199 sessions, an AOV of $125-150, and a conversion rate of 4.00-4.50%. On the other hand, tabletopvillage.com outperformed both tabletopgameandhobby.com and thecompetitor.com, with a revenue of $286,151, 701 transactions, and 15,954 sessions. The AOV for tabletopvillage.com was $400-425 with a conversion rate of 4.00-4.50%. Overall, while tabletopgameandhobby.com had a decent performance, it falls short of its competitors in terms of revenue, transactions, sessions, AOV, and conversion rate.
Revenue share by device at tabletopgameandhobby.com
In January large majority of sales on tabletopgameandhobby.com, 55% was finalized on mobile devices (mobile web only, excluding app usage, if relevant), with 45% of sales coming from desktop devices.
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tabletopgameandhobby.com channels
Identify top traffic channels that drive growth for tabletopgameandhobby.comand discover how performance of traffic channels has changed over time.
tabletopgameandhobby.com Google Ads spend
Evaluate tabletopgameandhobby.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.
tabletopgameandhobby.com devices
Review tabletopgameandhobby.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.
