GRIPS CUSTOMERS & RESEARCH PARTNERS
hrkgame.com Annual Revenue and Growth
hrkgame.com's annual sales on its online store amounted to $3.5M in 2025, down 50%+ from the previous year. For 2026, revenue is expected to decline by 20-50%. The trend is expected to moderate.
hrkgame.com's monthly revenueOVER TIME
Over the past three months, hrkgame.com revenue has experienced decline of 36%, compared to the preceding three months.
hrkgame.com competitors
In April 2026, hrkgame.com generated a revenue of $148,254 from 2,067 transactions and 283,089 sessions, reflecting a modest conversion rate of 0.50-1.00% and an average order value (AOV) between $50-75. In stark contrast, competitor g2a.com reported substantial revenue of $66,525,608 from 735,766 transactions over 17,518,414 sessions. Its AOV ranges from $75-100, indicating a more lucrative transaction profile, while boasting a significantly higher conversion rate of 4.00-4.50%. This positions g2a.com as a dominant player in the gaming marketplace, dwarfing hrkgame.com in revenue and overall transaction volume, showcasing a broader customer engagement strategy. The stark differences in performance metrics underscore the competitive landscape, where hrkgame.com must enhance its marketing strategies and conversion efficiencies to close the gap with larger competitors like g2a.com.
Revenue share by device at hrkgame.com
In April large majority of sales on hrkgame.com, 72% was finalized on desktop devices, with 28% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
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hrkgame.com channels
Identify top traffic channels that drive growth for hrkgame.comand discover how performance of traffic channels has changed over time.
hrkgame.com Google Ads spend
Evaluate hrkgame.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.
hrkgame.com devices
Review hrkgame.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.
