g2a.com
G2A.com is a popular online marketplace offering a wide range of digital products. The website primarily sells video games, software licenses, in-game items, gift cards, and other digital goods. Customers can access a variety of sellers showcasing their products at competitive prices, catering to gaming enthusiasts and technology consumers.
GRIPS CUSTOMERS & RESEARCH PARTNERS
g2a.com's revenueOVER TIME
Over the past three months, g2a.com revenue has experienced decline of 19%, compared to the preceding three months.
g2a.com competitors
In July 2025, g2a.com outperforms its competitors in terms of revenue, with $28,917,229 compared to Green Man Gaming at $14,522,552, GameStop at $20,074,148, and HRK Game at $242,824. In transactions, g2a.com also leads with 340,067, surpassing Dundle with 30,463 and Nintendo with 1,156,888. However, g2a.com falls behind Nintendo in sessions, with 13,029,879 compared to Nintendo's 63,565,561. In average order value (AOV), g2a.com is on par with Green Man Gaming and GameStop at $75-100, while Nintendo leads at $150-175. The conversion rate for g2a.com is competitive at 2.50-3.00, trailing behind Green Man Gaming at 5.50-6.00. Overall, g2a.com demonstrates strong performance in revenue and transactions but may need to focus on increasing sessions and conversion rates to outperform its competitors consistently.
Revenue share by device at g2a.com
In July large majority of sales on g2a.com, 76% was finalized on desktop devices, with 24% of sales coming from mobile devices (mobile web only, excluding app usage, if relevant).
Gain even more insights with the Grips app
g2a.com channels
Identify top traffic channels that drive growth for g2a.comand discover how performance of traffic channels has changed over time.
g2a.com Google Ads spend
Evaluate g2a.com's Google search ad spend, ad clicks and cost-per-click. Review performance over time and gain deeper view into their ad campaign spend.
g2a.com devices
Review g2a.com's performance across desktop and mobile devices. Analyze how revenue, conversion rate, transactions, AOV and sessions vary depending on the device shoppers use.
